| | Name | Type | Faction | Class Restriction | Cost | Rules | # |
| "Black Ice" Fizzlefreeze | Hero | Alliance | | | 1, Flip Black Ice Black Ice deals 1 frost damage to target hero or ally. A character dealt damage this way can't attack this turn. | 1 |
| Blaine Roberts | Hero | Alliance | | | 2, Flip Blaine Destroy target armor or item. | 2 |
| Durga Gravestone | Hero | Alliance | | | 1, Flip Durga, remove up to five Combo cards in your graveyard from the game Destroy target ally if its cost is less than or equal to the number of cards removed this way. | 3 |
| Elumeria Wildershot | Hero | Alliance | | | 1, Flip Elumeria Elumeria heals all damage from all of your Pets. | 4 |
| Eriun Moonglow | Hero | Alliance | | | X, Flip Eriun, shuffle X Balance ability cards from your graveyard into your deck Eriun deals X nature damage to target ally. Use only on your turn. | 5 |
| Kamboozle, Bringer of Doom | Hero | Alliance | | | 4, Flip Kamboozle, put 2 damage on her Draw two cards. | 6 |
| Marta Spires | Hero | Alliance | | | 6, Flip Marta Put target ally card from your graveyard into play if its cost is less than or equal to the number of resources you have. Use only on your turn. | 7 |
| Vakeron | Hero | Alliance | | | 7, Flip Vakeron Vakeron deals 2 unpreventable holy damage to each opposing hero and ally. | 8 |
| Zaritha | Hero | Alliance | | | 2, Flip Zaritha Zaritha heals 5 damage from target hero or ally. | 9 |
| Grindel Hellbringer | Hero | Horde | | | 3, Flip Grindel Grindel deals 1 fire damage to each hero and ally. Use only on your turn. | 10 |
| Joren the Martyr | Hero | Horde | | | 2, Flip Joren The next time target hero or ally would be dealt damage this turn, prevent it. | 11 |
| Koth, Caller of the Hunt | Hero | Horde | | | 2, Flip Koth Allies in your party have +1 ATK while in combat with target hero or ally this turn. | 12 |
| Phosphus the Everburning | Hero | Horde | | | 4, Flip Phosphus Choose one: Phosphus deals 4 fire damage to target ally; or Phosphus deals 2 fire damage to each of two target allies. Use only on your turn. | 13 |
| Ravenna | Hero | Horde | | | Flip Ravenna Target ally in your party has stealth this turn. | 14 |
| Ringleader Kuma | Hero | Horde | | | 4, Flip Kuma Heroes and allies in your party have +2 ATK while attacking heroes this turn. | 15 |
| Tahanu Brinkrunner | Hero | Horde | | | 4, Flip Tahanu Put target ally card from your graveyard into hand. | 16 |
| Valterus | Hero | Horde | | | 3, Flip Valterus Target friendly hero or ally is untargetable this turn. | 17 |
| Warmaster Bo'jo | Hero | Horde | | | 2, Flip Bo'jo Bo'jo has +2 ATK while attacking this turn. | 18 |
| Kurzon the False | Hero | Alliance | | | FRONT: 1, Put three Alliance allies from your party into their owners' hands Flip Kurzon face down. BACK: Alliance allies in your party are elusive. | 19 |
| Famish the Binder | Hero | Horde | | | FRONT: 3, Destroy three Horde allies in your party Flip Famish face down. BACK: Horde allies in your party have ferocity. | 20 |
| Imp Lord Pinprik | Hero | Neutral | | | FRONT: Elusive BACK: Elusive Deckbuilding: You can include only neutral quests, any abilities that deal fire damage, and any [Fire] allies. You can't include cards with reputation or text restrictions (like Fire Hero Required). | 21 |
| Mother Misery | Hero | Neutral | | | FRONT: Sextuple Wield (Can have up to six hands of Melee weapons and strike with any number of them during the same combat.) BACK: Sextuple Wield (Can have up to six hands of Melee weapons and strike with any number of them during the same combat.) Deckbuilding: You can include only neutral quests and any Melee weapons. You can’t include cards with reputation or text restrictions (like Fire Hero Required). | 22 |
| Obliveron | Hero | Neutral | | | FRONT: You can have any number of Pets. BACK: You can have any number of Pets. Deckbuilding: You can include only neutral quests, any Traitor cards, and any Demon allies. You can't include cards with reputation or other text restrictions (like Fire Hero Required). | 23 |
| Xia, Queen of Suffering | Hero | Neutral | | | FRONT: Flip Xia Gain control of target ally. Use only on your turn. BACK: Deckbuilding: You can include only neutral quests, any [Warlock] abilities, and any [Warlock] allies with ally type Warlock. You can’t include cards with reputation or text restrictions (like Fire Hero Required). | 24 |
| Brace or Mace | Ability | Neutral | Druid | 1 | Choose one: Your hero heals 4 damage from target hero; or attach to target ally. Ongoing: Attached ally has +1 ATK / +1 health. | 25 |
| Energize | Ability | Neutral | Druid | 3 | Target player draws two cards. | 26 |
| Feral Energy | Ability | Neutral | Druid | 2 | Ongoing: While in cat form, when your hero deals combat damage to a defending hero, you may pay 1 . If you do, its controller discards a card. | 27 |
| Ferociousness | Ability | Neutral | Druid | 1 | Ongoing: When your hero protects, draw a card. Your hero is in bear form. (Is a protector. Destroy this card when you strike with a weapon or play a non-Feral ability.) | 28 |
| Furor | Ability | Neutral | Druid | 3 | Restoration Hero Required Ongoing: When you play a Form, you may ready up to X of your resources, where X is its cost. | 29 |
| Insect Swarm | Ability | Neutral | Druid | 1 | Balance Hero Required Attach to target hero or ally, and your hero deals 2 nature damage to it. Ongoing: Attached character has -2 ATK. | 30 |
| Rebirth | Ability | Neutral | Druid | 5 | Put target ally card from your graveyard into play if its cost is less than or equal to the number of resources you have. | 31 |
| Rotten to the Spore | Ability | Neutral | Druid | 5 | Exhaust any number of target allies in target opponent's party. Ongoing: Each of them can't ready during its controller's ready step. | 32 |
| Stormfire | Ability | Neutral | Druid | 3 | Your hero deals 3 arcane damage to target hero or ally. Draw a card. | 33 |
| Typhoon | Ability | Neutral | Druid | 4 | Ongoing: Typhoon enters play with two wind counters. Opposing heroes and allies can't attack or protect. At the start of your turn, remove a wind counter. If none remain, destroy Typhoon. | 34 |
| Bait the Trap | Ability | Neutral | Hunter | 2 | Ongoing: Trap cards in your hand also have “You may exhaust a defending ally in your party rather than pay this card’s cost.” | 35 |
| Beast Within, The | Ability | Neutral | Hunter | 1 | Beast Mastery Hero Required While you have a Pet this turn, prevent all damage that your hero would be dealt, and your hero has +3 ATK. | 36 |
| Ice Trap | Ability | Neutral | Hunter | 4 | Trap (You may exhaust your defending hero rather than pay this card's cost.) Your hero deals 3 frost damage to target attacker. Remove a character dealt damage this way from combat. | 37 |
| Patient Shot | Ability | Neutral | Hunter | 3 | Ongoing: You’re hero has " This hero deals 1 ranged damage to target hero or ally." | 38 |
| Shadow | Ally | Neutral | Hunter | 6 | Elusive (Can't be attacked.) | 39 |
| Stable Master | Ability | Neutral | Hunter | 1 | Ongoing: You can have an additional Pet. | 40 |
| Trueshot Aura | Ability | Neutral | Hunter | 4 | Marksmanship Hero Required Ongoing: Ranged allies in your party have +2 ATK while attacking. Your Ranged weapons have +2 ATK while your hero is attacking. If your hero would deal ranged damage with an ability, it deals that much +2 instead. | 41 |
| Viper Sting | Ability | Neutral | Hunter | 4 | Attach to target hero. Ongoing: At the start of attached hero's controller's turn, he exhausts one of his resources, or two if you have a Ranged weapon. | 42 |
| Webster | Ally | Neutral | Hunter | 3 | At the end of your turn, you may put a web counter on target ally. Allies with a web counter can't attack. When Webster leaves play, remove all web counters from opposing allies. | 43 |
| Wipe or Snipe | Ability | Neutral | Hunter | 3 | Choose one: Your hero deals 1 ranged damage to each of up to three target heroes and/or allies; or attach to target ally. Ongoing: Attached ally has long-range. | 44 |
| Arcane Research | Ability | Neutral | Mage | 3 | You pay 1 less to play Arcane Research for each other card named Arcane Research in your graveyard. Draw two cards. | 45 |
| Astral Grief | Ability | Neutral | Mage | 1 | Interrupt target quest reward effect. | 46 |
| Blast Wave | Ability | Neutral | Mage | 2 | Fire Hero Required Your hero deals 2 fire damage to each opposing hero and ally. A character dealt damage this way can't protect this turn. | 47 |
| Brain Lock | Ability | Neutral | Mage | 4 | Ongoing: Brain Lock enters play with two frost counters. If an opponent would draw a card, he skips drawing that card and you remove a frost counter instead. If none remain, destroy Brain Lock. | 48 |
| Flickers from the Past | Ability | Neutral | Mage | 7 | Put any number of target ongoing ability cards from your graveyard into play if their combined cost is less than or equal to the number of resources you have. | 49 |
| Mage Armor | Ability | Neutral | Mage | 3 | Ongoing: 1, Remove an ability card in your graveyard from the game Prevent the next 2 damage that your hero would be dealt this turn. | 50 |
| More, the Scarier, The | Ability | Neutral | Mage | X | Your hero deals X fire damage to each of X target allies. | 51 |
| Smoke or Croak | Ability | Neutral | Mage | 1 | Choose one: Your hero deals 3 fire damage to target hero; or attach to target ally. Ongoing: Attached ally can't attack or protect, loses and can't have powers, and is a Frog. | 52 |
| Supernova | Ability | Neutral | Mage | 5 | As an additional cost to play, destroy all of your resources. Your hero deals fire damage to target hero equal to the number of resources destroyed this way. | 53 |
| Water Elemental | Ally | Neutral | Mage | 3 | Frost Hero Required
Water Elemental deals 1 frost damage to each opposing hero and ally. A character dealt damage this way can't attack this turn. | 54 |
| Blessing of Salvation | Ability | Neutral | Paladin | 1 | Ongoing: When Blessing of Salvation enters play, choose a friendly player. That player is untargetable. | 55 |
| Blessing of Sanctuary | Ability | Neutral | Paladin | 2 | Protection Hero Required Attach to target hero or ally. Ongoing: Prevent all combat damage that attached character would be dealt. When damage that an attacking ally would deal is prevented this way, destroy that ally. At end of turn, destroy Blessing of Sanctuary. | 56 |
| Crusader's Sweep | Ability | Neutral | Paladin | 3 | Your hero deals 1 unpreventable holy damage to each opposing hero and ally. | 57 |
| Divine Plea | Ability | Neutral | Paladin | 4 | If you control an Aura, your hero deals 2 unpreventable holy damage to each opposing hero and ally. If you control a Blessing, draw two cards. If you control a Seal, ready your hero and all of your weapons. | 58 |
| Exemplar's Shield | Ability | Neutral | Paladin | 1 | Attach to target ally. Ongoing: Attached ally has +X health, where X is the highest DEF among your armor. | 59 |
| Full Circle | Ability | Neutral | Paladin | 7 | You may discard an ally card. If you do, put a second target ally card from your graveyard into play, then put a third target ally from your party into its owner's hand. | 60 |
| Holy Shock | Ability | Neutral | Paladin | 3 | Holy Hero Required Prevent the next 4 damage that target friendly hero or ally would be dealt this turn. Your hero deals 4 unpreventable holy damage to target opposing hero or ally. | 61 |
| Righteousness Aura | Ability | Neutral | Paladin | 4 | Ongoing: If a hero or ally in your party would deal damage, it deals that much +1 instead. | 62 |
| Seal of Retribution | Ability | Neutral | Paladin | 3 | Ongoing: When your hero deals combat damage with a weapon, you may destroy target ally that attacked this turn. 1, Destroy Deal of Retribution Destroy target ally that attacked this turn. | 63 |
| Shield or Wield | Ability | Neutral | Paladin | 2 | Choose one: Prevent the next 3 damage that target ally would be dealt this turn; or attach to target hero. Ongoing: Attached hero has +1 ATK while attacking. | 64 |
| Circle of Healing | Ability | Neutral | Priest | 3 | Holy Hero Required Your hero heals 10 damage from each friendly hero and ally. | 65 |
| Divine Spirit | Ability | Neutral | Priest | 5 | Discipline Hero Required Ongoing: Draw a card, or ready up to three of your resources. | 66 |
| Equal Opportunity | Ability | Neutral | Priest | 2 | Each player puts an ally from his party into its owner's hand. | 67 |
| Faces from the Past | Ability | Neutral | Priest | 7 | Put any number of target ally cards from your graveyard into play if their combined cost is less than or equal to the number of resources you have. | 68 |
| Lesser Heal | Ability | Neutral | Priest | 0 | Your hero heals 3 damage from target hero or ally. | 69 |
| Levitate | Ability | Neutral | Priest | 1 | Ongoing: At the start of each opponent's turn, that opponent chooses an ally in his party. That ally can't attack this turn. | 70 |
| Mana Burst | Ability | Neutral | Priest | 4 | Ready all of target opponent's exhausted resources. Your hero deals 1 shadow damage to his hero for each resource readied this way. | 71 |
| Mindflip | Ability | Neutral | Priest | 3 | You may choose an ally in your party and have target player gain control of it. If you do, gain control of target ally in his party. | 72 |
| Shadow Word: Agony | Ability | Neutral | Priest | 3 | Attach to target hero. Ongoing: At the start of your turn, attached hero's controller discards a card. | 73 |
| Woe or Grow | Ability | Neutral | Priest | 2 | Choese one: Your hero deals 2 unpreventable holy damage to target ally; or attach to target ally. Ongoing: Attached ally has +2 health. | 74 |
| Dirty Work | Ability | Neutral | Rogue | 2 | Ongoing: If your hero would deal non-combat damage, it deals combat damage instead. | 75 |
| Disassemble | Ability | Neutral | Rogue | 1 | Destroy target exhausted equipment. | 76 |
| Feint | Ability | Neutral | Rogue | 0 | Remove target attacker from combat. | 77 |
| Fight or Blight | Ability | Neutral | Rogue | 1 | Choose one: Target hero has stealth this turn; or attach to target hero or ally that your hero dealt combat damage to this turn. Ongoing: At the start of your turn, your hero deals 1 nature damage to attached character. | 78 |
| Knock Out | Ability | Neutral | Rogue | 3 | Destroy target quest. | 79 |
| Massacre | Ability | Neutral | Rogue | 3 | As an additional cost to play, remove up to five Combo cards in your graveyard from the game. Destroy X target exhausted allies, where X is the number of cards removed this way. | 80 |
| Overkill | Ability | Neutral | Rogue | 5 | As an additional cost to play, remov up to five Finishing Move cards from your graveyard from the game. Each opponent destroys that many of his equipment and discards that many cards, and your hero deals that much melee damage to each opposing hero and ally. | 81 |
| Sap | Ability | Neutral | Rogue | 1 | Attach to target hero or ally and exhaust it. Ongoing: Attached character can't ready during its controller's ready step. When attached character is dealt damage, destroy Sap. | 82 |
| Shadowstep | Ability | Neutral | Rogue | 1 | Subtlety Hero Required Ongoing: Ready opposing heroes and allies also count as being exhausted. (They are still ready.) | 83 |
| Vigor | Ability | Neutral | Rogue | 2 | Assassination Hero Required Put Vigor into your resource row face down and ready. | 84 |
| Crackling Purge | Ability | Neutral | Shaman | 1 | Destroy target ability. If it wasn't attached to a friendly hero or ally, your hero may deal nature damage to its controller's hero equal to its cost. | 85 |
| Exemplar's Blades | Ability | Neutral | Shaman | 1 | Attach to target ally. Ongoing: Attached ally has +X ATK, where X is the highest ATK among your Melee weapons. | 86 |
| Far Sight | Ability | Neutral | Shaman | 1 | Look at the top five cards of your deck. Choose one, shuffle the rest into your deck, then put that card on top. | 87 |
| Gifts from the Past | Ability | Neutral | Shaman | 7 | Put any number of target equipment cards from your graveyard into play if their combined cost is less than or equal to the number of resources you have. | 88 |
| Lightning Arc | Ability | Neutral | Shaman | 2 | Your hero deals 3 nature damage divided as you choose to any number of target heroes and/or allies. | 89 |
| Magma Totem | Ability | Neutral | Shaman | 3 | Ongoing: At the start of your turn, Magma Totem deals 1 fire damage to each opposing hero and ally. (Totems can be attacked or targeted like allies.) | 90 |
| Mend or End | Ability | Neutral | Shaman | 2 | Choose one: Your hero heals 5 damage from target ally; or attach to one of your Melee weapons. Ongoing: Attached weapon has +2 ATK. | 91 |
| Raise from the Ashes | Ability | Neutral | Shaman | 3 | As an additional cost to play, destroy an ally in your party. Search your deck for a card with the same name as that ally and put it into play. | 92 |
| Spirit Weapons | Ability | Neutral | Shaman | 3 | Enhancement Hero Required Ongoing: Target hero or ally has -X ATK this turn, where X is the combined ATK of your Melee weapons. | 93 |
| Totemic Mastery | Ability | Neutral | Shaman | 1 | Restoration Hero Required Ongoing: Your Totems have +3 health. | 94 |
| Aftermath | Ability | Neutral | Warlock | 2 | Destruction Hero Required Ongoing: When you play an ability, you may exhaust target hero or ally. | 95 |
| Clinging Curse | Ability | Neutral | Warlock | 1 | Attach to target hero or ally. Ongoing: Untargetable At the start of your turn, your hero deals 1 shadow damage to attached character. | 96 |
| Crush Soul | Ability | Neutral | Warlock | 2 | Interrupt target ally card. If you do, remove it from the game and put damage on your hero equal to that card's ATK. | 97 |
| Curse of Exhaustion | Ability | Neutral | Warlock | 9 | Affliction Hero Required Target player skips his next turn. | 98 |
| Demon Armor | Ability | Neutral | Warlock | 5 | Ongoing: 1, Remove an ability card in your graveyard from the game Your hero heals 2 damage from itself. | 99 |
| Enslave Demon | Ability | Neutral | Warlock | 2 | Attach to target Demon ally. Ongoing: You control attached ally. | 100 |
| Rain or Pain | Ability | Neutral | Warlock | 3 | Choose one: At the end of this turn, your hero deals 1 fire damage to each opposing ally; or attach to target ally. Ongoing: At the start of your turn, your hero deals 3 shadow damage to attached ally. | 101 |
| Sarlia | Ally | Neutral | Warlock | 6 | Untargetable 1 Other allies in your party are elusive this turn. | 102 |
| Velnoth | Ally | Neutral | Warlock | 2 | Velnoth can protect your hero. 2 Velnoth heals all damage from himself. | 103 |
| Vicious Circle | Ability | Neutral | Warlock | 7 | You may put an ally card from your hand into play. If you do, destroy a second target ally in your party, then put a third target ally card from your graveyard into hand. | 104 |
| Disarm | Ability | Neutral | Warrior | 1 | Destroy all of target player's weapons. | 105 |
| Duty Bound | Ability | Neutral | Warrior | 2 | Ongoing: Your hero is a protector. When your hero protects, ready it. | 106 |
| Finishing Shout | Ability | Neutral | Warrior | 5 | Ongoing: Allies in your party have +1 ATK / +1 health. Opposing allies have -1 ATK / -1 health. | 107 |
| Infuriate | Ability | Neutral | Warrior | 4 | Ongoing: When your hero is dealt combat damage, ready up to that many of your resources. | 108 |
| Pummel | Ability | Neutral | Warrior | 3 | You may exhaust one of your Melee weapons rather than pay Pummel's cost. Interrupt target ability card. | 109 |
| Slay or Stay | Ability | Neutral | Warrior | 1 | Choose one: Destroy target damaged ally; or attach to target ally. Ongoing: Attached ally is a protector. | 110 |
| Sweeping Strikes | Ability | Neutral | Warrior | 5 | Arms Hero Required Ongoing: When your hero deals combat damage with a Melee weapon to an ally, it also deals that much melee damage to each other hero and ally in that ally's party. | 111 |
| Taste for Blood | Ability | Neutral | Warrior | 2 | Draw a card for each damaged opposing hero and ally. | 112 |
| Taunting Blows | Ability | Neutral | Warrior | 3 | Your hero deals 1 melee damage to each opposing hero and ally. This turn, characters dealt damage this way must attack if able and can attack only your hero if able. | 113 |
| Vitality | Ability | Neutral | Warrior | 4 | Protection Hero Required Ongoing: At the start of your turn, put a might counter on Vitality. For each might counter, your hero has +1 ATK while attacking and +1 health. | 114 |
| Disco Inferno! | Ability | Neutral | All | 5 | Ongoing: At the end of your turn, ready all exhausted heroes and allies in your party, then exhaust all other heroes and allies in your party. | 115 |
| Footsteps of Illidan, The | Ability | Neutral | All | 2 | Attach to target hero or ally. Ongoing: Attached character is also a Demon. | 116 |
| Acolyte Kemistra | Ally | Alliance | | 5 | 1, Put 2 damage on Kemistra Draw a card. | 117 |
| Alamira Grovetender | Ally | Alliance | | 1 | Nature Resistance (Prevent all nature [Nature] damage that this ally would be dealt.) | 118 |
| Bimble Blackout | Ally | Alliance | | 3 | Whem Bimble is removed from the game from anywhere, draw a card. | 119 |
| Brodien | Ally | Alliance | | 4 | As Brodien enters play, choose whether he is elusive or untargetable. | 120 |
| Dashel Stonefist | Ally | Alliance | | 1 | Dashel can attack friendly heroes and allies (including other characters in your party). | 121 |
| Defender Nagalaas | Ally | Alliance | | 1 | Protector Nagalaas has +2 ATK during each opponent's turn. | 122 |
| Elaar | Ally | Alliance | | 6 | 2, Gain control of target ally. | 123 |
| First Responder Avaressa | Ally | Alliance | | 3 | Protector At the start of your turn, Avaressa heals 2 damage from target hero or ally. | 124 |
| First Responder Margan | Ally | Alliance | | 2 | Elusive At the start of your turn, Margan heals 2 damage from target hero or ally. | 125 |
| Harnum Firebelly | Ally | Alliance | | 3 | Frost Resistance (Prevent all frost [Frost] damage that this ally would be dealt.) | 126 |
| High Instructor Campbell | Ally | Alliance | | 4 | When Campbell enters play, you may put target Talent card from your graveyard into hand. | 127 |
| Kathia the Quick | Ally | Alliance | | 2 | When Kathia becomes exhausted, she deals 1 ranged damage to target hero or ally. | 128 |
| Kindara Mindflayer | Ally | Alliance | | 4 | Kindara has +2 ATK / +2 health while an opposing hero is face up. | 129 |
| Kurdran Wildhammer | Ally | Alliance | | 7 | Elusive When Kurdran becomes exhausted, he may deal 4 nature damage to target hero or ally. | 130 |
| Liandra Rustshadow | Ally | Alliance | | 5 | Elusive
Destroy target armor or item. | 131 |
| Lord Cindervein | Ally | Alliance | | 3 | At the end of your turn, you may put target ability into its owner's hand. | 132 |
| Luumon | Ally | Alliance | | 5 | Shadow Resistance (Prevent all shadow [Shadow] damage that this ally would be dealt.) | 133 |
| Madison Alters | Ally | Alliance | | 6 | Untargetable Madison has +1 ATK / +1 health for each hero in play. | 134 |
| Master Marksman McGee | Ally | Alliance | | 5 | [Ranged] allies in your party have long-range. | 135 |
| Ol' Stonewall | Ally | Alliance | | 2 | Protector At the start of your turn, destroy Ol' Stonewall. | 136 |
| Raena the Unpredictable | Ally | Alliance | | 6 | At the end of your turn, choose whether Raena is elusive or a protector until the end of your next turn. | 137 |
| Ripley Spellfizzle | Ally | Alliance | | 2 | Arcane Resistance (Prevent all arcane [Arcane] damage that this ally would be dealt.) | 138 |
| "Scrapper" Ironbane | Ally | Alliance | | 5 | At the end of your turn, you may destroy target equipment. | 139 |
| Spirit of Stormrage | Ally | Alliance | | 9 | Untargetable
Search your deck for a card and put it into hand. | 140 |
| Talian Bladebender | Ally | Alliance | | 3 | Opponent's can't strike with weapons. | 141 |
| Wildwatcher Elandra | Ally | Alliance | | 3 | When Elandra enters play, target player shuffles his graveyard into his deck. | 142 |
| Wimbly Tinkerton | Ally | Alliance | | 4 | Protector When Wimbly defends, draw a card. | 143 |
| Zorus the Judicator | Ally | Alliance | | 8 | Protector Zorus can't be destroyed by fatal damage. | 144 |
| Alecia Hall | Ally | Horde | | 2 | When Alecia enters play, she heals 3 damage from target hero or ally. | 145 |
| Blood Guard Gulmok | Ally | Horde | | 9 | Protector When another Horde ally enters your party, you may destroy target ally. | 146 |
| Blood Knight Kyria | Ally | Horde | | 3 | Protector When you play an ability, Kyria heals 4 damage from target hero or ally. | 147 |
| Brok Bloodcaller | Ally | Horde | | 4 | Ferocity At the end of your turn, destroy Brok if he's undamaged. | 148 |
| Chief Apothecary Hildagard | Ally | Horde | | 7 | When Hildagard deals combat damage to a hero, destroy that hero. | 149 |
| Dawn Ravensdale | Ally | Horde | | 5 | When Dawn enters play, you may turn target face-down hero face up. | 150 |
| "Deathgrip" Jones | Ally | Horde | | 4 | Protector Your weapons can't be targeted by opponents. | 151 |
| Elder Huntsman Swiftshot | Ally | Horde | | 4 | Long-Range When Swiftshot or another [Ranged] ally enters your party, it may deal 1 ranged damage to target hero or ally. | 152 |
| "Eyeball" Jones | Ally | Horde | | 1 | When Eyeball deals combat damage to a hero or ally, exhaust that character, and it can't ready during its controller's next ready step. | 153 |
| Flame Bender Ta'jin | Ally | Horde | | 6 | When Ta'jin enters play, gain control of target ability. If it's attached, you may reattach it. | 154 |
| Forager Cloudbloom | Ally | Horde | | 1 | When Cloudbloom readies, draw a card. | 155 |
| Forager Hoofbeat | Ally | Horde | | 5 | Protector When Hoofbeat readies, draw a card. | 156 |
| Illia the Bitter | Ally | Horde | | 5 | Fire Resistance (Prevent all fire [Fire] damage that this ally would be dealt.) | 157 |
| Kaelos Sunscream | Ally | Horde | | 4 | 1, Destroy another ally in your party Destroy target ability. | 158 |
| Kam'pah | Ally | Horde | | 3 | Opponents can't place quests face up. | 159 |
| Lu'ka de Wall | Ally | Horde | | 6 | Protector When Lu'ka is dealt damage, you may exhaust target hero or ally. | 160 |
| Natasha Hutchins | Ally | Horde | | 2 | Shadow Resistance (Prevent all shadow [Shadow] damage that this ally would be dealt.) | 161 |
| Offender Gora | Ally | Horde | | 1 | Ferocity Gora has -2 ATK during each opponent's turn. | 162 |
| Overlord Or'barokh | Ally | Horde | | 8 | Ferocity When Or'barokh enters play, you may destroy target damaged ally. | 163 |
| "The Painsaw" | Ally | Horde | | 3 | When The Painsaw enters play, you may destroy target ready weapon. | 164 |
| Ra'waza Stonetusk | Ally | Horde | | 2 | Protector At the start of your turn, Ra'waza heals all damage from himself. | 165 |
| Roger Mortis | Ally | Horde | | 6 | 1, Put 1 damage on another ally in your party Roger deals 1 fire damage to target hero or ally. Use only on your turn. | 166 |
| Roon Plainswalker | Ally | Horde | | 3 | Nature Resistance (Prevent all nature [Nature] damage that this ally would be dealt.) | 167 |
| Skronk Skullseeker | Ally | Horde | | 2 | Skronk has +3 ATK while attacking an exhausted hero or ally. | 168 |
| Soul Conductor, The | Ally | Horde | | 3 | The Soul Conductor had +1 ATK / +1 health for each ally card in opposing removed from game zones. | 169 |
| Tusk | Ally | Horde | | 3 | Ferocity When Tusk deals combat damage to a hero or ally, other heroes and allies in your party have long-range while attacking that character this turn. | 170 |
| Xela the Tormentor | Ally | Horde | | 6 | When Xela enters play, you may put a Pet card from your graveyard into play if its cost is less than or equal to the number of resources you have. | 171 |
| Ya'za the Vandal | Ally | Horde | | 4 | When Ya'za enters play, you may destroy target armor or item. | 172 |
| Anchorite Ceyla | Ally | Neutral | | 7 | Aldor Reputation When another ally in your party is destroyed, its owner may put it from his graveyard into hand at the start of the next turn. | 173 |
| Anchorite Kilandra | Ally | Neutral | | 1 | Aldor Reputation When Kilandra enters play, name a card in play you control. Inspire: Card with that name (You may ready a card you control with that name during each other player's ready step.) | 174 |
| Exarch Onaala | Ally | Neutral | | 8 | Aldor Reputation 5 Onaala deals 4 unpreventable holy damage to target hero or ally. Use only on your turn. 4 Onaala heals 14 damage from target hero or ally. Use only on your turn. | 175 |
| Instructor Giralo | Ally | Neutral | | 2 | Aldor Reputation Inspire: Ally (You may ready one of your allies during each other player's ready step.) When Giralo inspires an ally, that ally is a protector this turn. | 176 |
| Thief Catcher Norun | Ally | Neutral | | 3 | Aldor Reputation (Can't put Scryer card in your deck.) Protector Norun can also protect against attackers with stealth. | 177 |
| Vindicator Aluumen | Ally | Neutral | | 6 | Aldor Reputation Inspire: All friendly protectors | 178 |
| Vindicator Falaan | Ally | Neutral | | 3 | Aldor Reputation Inspire: All friendly heroes and allies with powers | 179 |
| Vindicator Javlo | Ally | Neutral | | 5 | Aldor Reputation (Can't put Scryer card in your deck.) When an ally in your party is inspired, draw a card. | 180 |
| Vindicator Kentho | Ally | Neutral | | 2 | Aldor Reputation Destroy Kentho Interrupt target card or effect targeting a card in play you control. | 181 |
| Vindicator Lorin | Ally | Neutral | | 4 | Aldor Reputation Inspire: Armor and item | 182 |
| Vindicator Vasha | Ally | Neutral | | 1 | Aldor Reputation Cards in play with reputation other than Aldor lose and can't have powers. | 183 |
| Arcanist Bartis | Ally | Neutral | | 2 | Scryer Reputation Sabotage: Player (This ally can attack opposing players.) When Bartis sabotages a player, that player discards a card or destroys an ally in his party. | 184 |
| Arcanist Renaan | Ally | Neutral | | 1 | Scryer Reputation (Can't put Aldor card in your deck.) If you would draw a card, you may draw it from the bottom of your deck instead. | 185 |
| Arcanist Thelis | Ally | Neutral | | 6 | Scryer Reputation Sabotage: Deck When Thelis sabotages a deck, switch that deck with yours. | 186 |
| Battlemage Vyara | Ally | Neutral | | 7 | Scryer Reputation You may exhaust Vyara rather than pay the cost of an ability with cost 7 or less, or a weapon's strike cost of 7 or less. | 187 |
| Historian Firana | Ally | Neutral | | 3 | Scryer Reputation (Can't put Aldor card in your deck.) Stealth Opponents play with their hands revealed. | 188 |
| Magistrix Valthin | Ally | Neutral | | 3 | Scryer Reputation When an ability enters play, you may have target player gain control of it. If it's attached, that player may reattach it. | 189 |
| Retainer Alashon | Ally | Neutral | | 2 | Scryer Reputation Sabotage: All keywords When Alashon sabotages keywords, opposing cards everywhere lose and can't have keyword powers while he remains in your party. | 190 |
| Retainer Faryn | Ally | Neutral | | 5 | Scryer Reputation Sabotage: Resource When Faryn sabotages a resource, gain control of it. (Move it to your resource row.) | 191 |
| Retainer Kai | Ally | Neutral | | 4 | Scryer Reputation (Can't put Aldor card in your deck.) When Kai or another Scryer ally enters your party, opposing heroes and allies can't protect this turn. | 192 |
| Retainer Marcus | Ally | Neutral | | 1 | Scryer Reputation When Marcus enters play, look at target player's hand and name a card in it. That player can't play cards with that name. | 193 |
| Varen the Reclaimer | Ally | Neutral | | 8 | Scryer Reputation Sabotage: Game When Varen sabotages a game, the winner of this game also wins the next game. | 194 |
| Akama | Ally | Neutral | | 8 | Loyal Hero Required Protector, Stealth Other allies in your party are untargetable. Traitor cards can't be played. | 195 |
| Ambassador Jerrikar | Ally | Neutral | | 5 | Jerrikar has ferocity if an opponent went first this game. | 196 |
| Azaloth | Ally | Neutral | | 12 | When Azaloth enters play, choose an opponent. That opponent puts five Warlock ally tokens with 0 Shadow ATK / 5 health into play. Azaloth can't attack while any of those tokens are in play. | 197 |
| Collidus the Warp-Watcher | Ally | Neutral | | 7 | When Collidus enters play, put each other ally into its owner's hand. | 198 |
| Doomwalker | Ally | Neutral | | 11 | When an opposing ability, ally, or equipment becomes exhausted, destroy it. | 199 |
| Edward the Odd | Ally | Neutral | | 5 | Cards in opposing hand lose and can't have instant. | 200 |
| Ethereal Plunderer | Ally | Neutral | | 5 | When Ethereal Plunderer leaves play, you may gain control of target equipment. | 201 |
| Maiev Shadowsong | Ally | Neutral | | 8 | Loyal Hero Required Elusive, Ferocity, Long-Range, Protector, Stealth, Untargetable | 202 |
| Xi'ri | Ally | Neutral | | 13 | At the end of your turn, destroy all Demons. | 203 |
| Akama's Sash | Armor | Neutral | Mage, Priest, Warlock | 4 | Loyal Hero Required If your hero would deal damage with an ability, it deals that much unpreventable damage +1 instead. When an ally is destroyed by fatal damage dealt with an ability you control, remove that ally from the game. | 204 |
| Ar'tor's Mainstay | Armor | Neutral | Hunter, Shaman | 4 | When your hero deals damage with an ability, you may ready one of your resources. | 205 |
| Borak's Belt of Bravery | Armor | Neutral | Paladin, Warrior | 2 | When Borak's Belt of Bravery prevents damage, put 1 damage on your hero. | 206 |
| Coif of the Wicked | Armor | Neutral | Hunter, Shaman | 5 | [Hunter]: When you place a quest, ready your hero and all of your Ranged weapons. [Shaman]: When you place a quest, ready your hero and all of your Melee weapons. | 207 |
| Doomplate Shoulderguards | Armor | Neutral | Paladin, Warrior | 2 | Each of your other equipment if untargetable while you have five or more equipment. | 208 |
| Gloves of the High Magus | Armor | Neutral | Mage, Priest, Warlock | 4 | , Remove the top card of your deck from the game If it's an ability, ally, or equipment card, you may play it this turn if able. If it's a quest card, you may place it this turn if able. | 209 |
| Greaves of Desolation | Armor | Neutral | Hunter, Shaman | 2 | When you strike with a weapon, your hero heals all damage from target ally in your party. | 210 |
| Hands of Fate, The | Armor | Neutral | Paladin, Warrior | 2 | The Hands of Fate enters play with three +1 DEF counters if an opponent went first this game. | 211 |
| Hauberk of Karabor | Armor | Neutral | Druid, Rogue | 2 | Your hero has +1 health for each ability and equipment you control. | 212 |
| Mana-Etched Spaulders | Armor | Neutral | Mage, Priest, Warlock | 2 | Your hero heals 1 damage from itself for each of your armor with Mana-Etched in its name. | 213 |
| Naaru Belt of Precision | Armor | Neutral | Druid, Rogue | 2 | Naaru Belt of Precision has +X DEF, where X is your hero's ATK. | 214 |
| Netherwing Protector's Shield | Armor | Neutral | Paladin, Shaman, Warrior | 2 | Your hero has dual shield. (Can have a second Shield instead of a Melee weapon.) | 215 |
| Pauldrons of Desolation | Armor | Neutral | Hunter, Shaman | 4 | When you strike with a weapon, target ally in your party has long-range this turn. | 216 |
| Wastewalker Shoulderpads | Armor | Neutral | Druid, Rogue | 3 | When your hero attacks, you may exhaust target hero or ally. | 217 |
| Band of the Inevitable | Item | Neutral | Druid, Paladin, Shaman | 2 | X, Destroy Band of the Inevitable Destroy each equipment with cost X or less. Use only on your turn. | 218 |
| Lightwarden's Band | Item | Neutral | Hunter, Paladin, Rogue, Warrior | 2 | Aldor Reputation Your hero has "Inspire: Ability, ally, equipment, hero, or resource." | 219 |
| Medallion of the Lightbearer | Item | Neutral | All | 1 | Aldor Reputation Heroes and allies in your party with inspire are also protectors. | 220 |
| Scryer's Bloodgem | Item | Neutral | All | 2 | Scryer Reputation Heroes and allies in your party with sabotage also have stealth | 221 |
| Seer's Signet | Item | Neutral | Druid, Mage, Priest, Shaman, Warlock | 6 | Scryer Reputation Your hero has "Sabotage: Ability or equipment." When your hero sabotages a card, destroy it. | 222 |
| Ashtongue Blade | Weapon | Neutral | Rogue, Shaman | 2 | Loyal Hero Required (Can't put this in your deck if your hero is a Traitor.) Untargetable | 223 |
| Bloodwarder's Rifle | Weapon | Neutral | Hunter | 4 | Your hero has long-range. | 224 |
| Felsteel Whisper Knives | Weapon | Neutral | Rogue | 1 | Thrown (When you strike with this weapon, your hero has long-range this combat. At the end of this turn, put this weapon into its owner's hand.) | 225 |
| Hammer of the Naaru | Weapon | Neutral | Druid, Paladin, Shaman | 8 | When your hero attacks, exhaust all opposing heroes and allies. Damage that would be dealt with Hammer of the Naaru is unpreventable. | 226 |
| Illidari-Bane Mageblade | Weapon | Neutral | Mage, Priest, Warlock | 2 | If your hero would deal damage to a Demon, it deals double that much instead. | 227 |
| Lucky Strike Axe | Weapon | Neutral | Hunter, Paladin, Shaman, Warrior | 4 | Lucky Strike Axe enters play with three +1 ATK counters if an opponent went first this game. | 228 |
| Staff of the Ashtongue Deathsworn | Weapon | Neutral | Druid, Priest, Shaman | 4 | Loyal Hero Required Text that refers to the start of a turn refers to the end of that turn instead. | 229 |
| Tirisfal Wand of Ascendancy | Weapon | Neutral | Mage, Priest, Warlock | 1 | Remove an ability card in your graveyard from the game You pay 1 less the next time you strike with Tirisfal Wand of Ascendancy this turn. | 230 |
| Vindicator's Brand | Weapon | Neutral | Paladin, Warrior | 3 | Aldor Reputation When Vindicator's Brand is destroyed, you may destroy target ability or equipment. | 231 |
| Retainer's Blade | Weapon | Neutral | Rogue, Shaman | 2 | Scryer Reputation When Retainer's Blade is destroyed, you may destroy target ally. | 232 |
| Return to the Aldor | Quest | Neutral | | | Aldor Reputation If you have another Aldor card in play, pay 2 to complete this quest. Reward: Draw a card. | 233 |
| Return to the Scryers | Quest | Neutral | | | Scryer Reputation If you have another Scryer card in play, pay 2 to complete this quest. Reward: Draw a card. | 234 |
| Against the Illidari | Quest | Neutral | | | If you control an ability, pay 2 to complete this quest. Reward: Draw a card. | 235 |
| Akama's Promise | Quest | Neutral | | | Loyal Hero Required (Can't put this into your deck if your hero is a Traitor.) Pay 1 for each card in your hand to complete this quest. Reward: Draw a card. | 236 |
| Bane of the Illidari | Quest | Neutral | | | If you have an equipment, pay 2 to complete this quest. Reward: Draw a card. | 237 |
| Battle of the Crimson Watch | Quest | Neutral | | | Pay 3 or more to complete this quest. Reward: Draw a card for each 3 paid this way. | 238 |
| Cipher of Damnation, The | Quest | Neutral | | | Pay 3 to complete this quest. Reward: Reveal the top two cards of your deck. If they have different card types, put both into hand. Otherwise, put both on the bottom of your deck. | 239 |
| Deathforge, The | Quest | Neutral | | | Remove three equipment cards in your graveyard from the game to complete this quest. Reward: Draw a card. | 240 |
| Fel and the Furious, The | Quest | Neutral | | | If your hero has more damage than an opposing hero, pay 1 to complete this quest. Reward: Draw a card. | 241 |
| I Was a Lot of Things… | Quest | Neutral | | | Pay 3 to complete this quest. Reward: Draw a card for each opposing hero. | 242 |
| Lexicon Demonica, The | Quest | Neutral | | | During your turn, pay 3 to complete this quest. Reward: Turn all quests face down. | 243 |
| Minions of the Shadow Council | Quest | Neutral | | | When an opposing ally is destroyed, put a corpse counter on Minions of the Shadow Council. Remove all corpse counters and pay 3 to complete this quest. Reward: If you removed three or more counters this way, draw three cards. | 244 |
| Path of Conquest, The | Quest | Neutral | | | If no opposing allies are in play, pay 2 to complete this quest. Reward: Draw a card. | 245 |
| Reclaiming Holy Grounds | Quest | Neutral | | | Pay 1 to complete this quest. Reward: Put target quest card from your graveyard into hand. | 246 |
| Secret Compromised, The | Quest | Neutral | | | Pay 1 to complete this quest. Reward: Look at the top three cards of target opponent's deck. Put one on top of his deck and the rest on the bottom. | 247 |
| Skywing | Quest | Neutral | | | During your turn, pay 3 to complete this quest. Reward: Put a Bird ally token named Skywing with 1 [Melee] ATK / 1 health into play. At the start of your next turn, it has +3 ATK / +3 health and is an Arakkoa. | 248 |
| Summoning Chamber, The | Quest | Neutral | | | If an ability was destroyed this turn, pay 1 to complete this quest. Reward: Draw a card. | 249 |
| Tabards of the Illidari | Quest | Neutral | | | If an ally is in your party, pay 2 to complete this quest. Reward: Draw a card. | 250 |
| Teron Gorefiend, I Am… | Quest | Neutral | | | Untargetable Pay 3 to complete this quest. Reward: Draw a card. | 251 |
| What Illidan Wants, Illidan Gets… | Quest | Neutral | | | If a Demon is in your party, pay 2 to complete this quest. Reward: Draw a card. | 252 |