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 NameSubtypeTagsClass RestrictionCostRulesDEF#RaritySet
Gladiator's AegisPlateChest(1), Hands(1), Head(1), Legs(1), Shoulder(1)Paladin9If an ally in your party would be dealt non-fatal damage, prevent it.
Exhaust target hero or ally, and it can't ready during its controller's next ready step. Draw a card.
8163EBoG
Gladiator's RegaliaClothChest(1), Hands(1), Head(1), Legs(1), Shoulder(1)Mage8Opposing allies lose and can't have powers.
Your hero deals 2 fire damage to target hero or ally.
5209EDoW
Gladiator's SanctuaryLeatherChest(1), Hands(1), Head(1), Legs(1), Shoulder(1)Druid8When you place a resource, you may put the top card of your deck into your resource row face down and ready.
Attach a Balance ability token with three wind counters to target hero or ally. That ability had "Attached character can't attack or protect. At the start of your turn, remove a wind counter. If none remain, destroy this ability."
6158EFoH
Merciless Gladiator's BattlegearPlateChest(1), Hands(1), Head(1), Legs(1), Shoulder(1)Warrior8If your hero would deal damage with a weapon, it deals double that much instead.
Exhaust target hero or ally, and your hero deals 1 melee damage to it.
8211EDoW
Merciless Gladiator's PursiutMailChest(1), Hands(1), Head(1), Legs(1), Shoulder(1)Hunter8At the start of your turn, you may put a Bear ally token into play with 4 [Melee] ATK / 4 health, Pet(1), and "This ally can protect your hero."
Your hero deals 2 ranged damage to each of up to three target heroes and/or allies.
7164EBoG
Merciless Gladiator's RaimentClothChest(1), Hands(1), Head(1), Legs(1), Shoulder(1)Priest8Each hero and ally in your party has +X health, where X is its printed health.
Target opponent puts three allies from his party into their owners' hands.
5161EFoH
Scourgeborne BattlegearPlateChest(1), Hands(1), Head(1), Legs(1), Shoulder(1)Death Knight7At the end of your turn, you may remove target ally in a graveyard from the game. If you do, put a 3 [Melee] / 3 [Health] Ghoul ally token into play.
Your hero deals 3 shadow damage to target hero or ally. Ready a Ghoul you control.
718RNAXT
Vengeful Gladiator's EarthshakerMailChest(1), Hands(1), Head(1), Legs(1), Shoulder(1)Shaman7When combat damage is dealt with one or more of your weapons, ready all of your weapons.
Your hero deals 2 frost damage to target hero or ally. A character dealt damage this way can't attack or protect this turn.
7162EFoH
Vengeful Gladiator's FelshroudClothChest(1), Hands(1), Head(1), Legs(1), Shoulder(1)Warlock7On your turn, you can play ability cards that are removed from the game.
Put target opposing ally into its owner's hand.
5167EBoG
Vengeful Gladiator's VestmentsLeatherChest(1), Hands(1), Head(1), Legs(1), Shoulder(1)Rogue7When you play a finishing move, you may interrupt target card.
Put the top card of your deck into your resource row face down and ready.
6215EDoW